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Every time your planets have something new to build and you have somewhere to expand, look to get better ship upgrade, laser, and CP techs.Scout ships suck as combatants, but at least have 2 weapon slots.
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Look to upgrade the north side early and get early ships to go make the wars.Building a second booper early is better than spending the dust because you need the dust to rush your first outpost.Hero can stay out since he's an awesome fighter until the turn just before you finish MIC.My notes on the topics covered in this video: Turn 30 - upgraded ships, upgraded systems, upgraded weapons, upgraded planet settling.Discussion of optimal builds for early Sophon attack ships Turn 22 - Sophon attack ships with upgraded lasers unlocked.Turn 19 - finish "win 3 battles" Sophons quest.
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With the starting hero and the one you get at the end of chapter one of their quest (so very early in the game), that's already two systems that you can colonize without hitting the overcolonization threshold. Originally posted by jim:As a new player you likely try to grab many planet to get a certaint controll.Īctually, the United Empire is probably the traditional faction (read, not Hissho) the least bothered by wide expansion.įirst, it starts as a Federation, which means you get max system for every hero you have. So it's likely newbees choose right and no prob. isn't a popular ideaįaction quests is likely Military to a new player. Ofc United is a good starter but this must be known if a new player don't want a restart after a short time.Įarly riots is very hard to stop, without abondon several systems wich prob. Not so critical if you know or on a small map, but can be tricky if new. Takes some time before your able to research Cultural Invertics wich give you the possibellity United Empire has limits in that, resulting in Expansion Dissaproval again resulting massiv riots.
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Plus they're a bit odd in that their exploration ships are actually better for combat than actually exploring.Īs a new player you likely try to grab many planet to get a certaint controll. Their entire gimmick also revolves around farming Influence, which compared to other resources requires a decent understanding of the game to farm well. Originally posted by chefcook90:I'd recommend Sophons if it's your first time - they have the most straight-forward gameplay and the best end-game ships out of all the races.Ī lot of people will tell you United Empire, but you can massively screw them up if you pick the wrong Faction Quest options.
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